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Tracks & Trails

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Murder Game 03.mkv.mp4 [NEW]

This is the scene for game releases that are changed to minimize the size of the distributed files. A first ten point document was made by "The Faction" in 1998. The grouping that created the rules that should be adhered to, and the rules themselves, were disbanded the following year. The NSA rules, or "the new rules", outlines the codes of conduct regarding game ripping. Releasing can be done in two fields: games and applications. It can also be done in two ways: it is possible to release disc images or groups can "rip". In the process of ripping, groups remove things such as introductory movies, multiple texture modes, big sound files and the like.[97]

Murder Game 03.mkv.mp4

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The game must fit on CDs or DVDs, and the format should be either BIN/CUE, or ISO, respectively. Some sites allow CCD images too, as defined in the site's rules. Media descriptor files (MDF/MDS) seem to be permitted now as well.[ruleset 61] A draft version of Standard ISO Rules (S.I.R.) 2010 was included in TGSC #43.[98]

At the start of 2021 a new ruleset for PC games became active: After approximately 20 years without new, written rules for the PC games section the leading Game ISO groups assembled to collaborate on a long overdue modernization.[ruleset 62] A game must be authored into an ISO file when created for Microsoft Windows, but releases for other operating systems may use a .dmg Apple Disk Image file or even skip the image file altogether before packaging in RARs. A limited time exclusivity right for game updates is introduced to the group that wins the race. Digital distribution of games causes the amount of updates to increase considerably which results in little new data and a lot of duplicate content in the game updates. During this 60 day window it's at the group's discretion to join these updates as they see fit. Outside the Scene repacked games are in high demand. FitGirl, one of the leading names in this niche, often uses the scene release as source to create a better compressed version to save considerable bandwidth.[99][100]

DOX is an abbreviation of documents or documentation (manuals). This category includes video game add-ons such as No-CDs, cracked updates, keygens, covers, trainers or cheat codes.[101] DOX releases are amongst the rarest releases in the scene. This is due to their small size.[102] In October 2007, TNT (The Nova Team) noted in the nfo of their 750th release that only the groups DEViANCE and FAiRLiGHT managed to reach the same amount of DOX releases.

The console scene survived decades without rules.[103] In 2009, a first set of rules for the PS2, Xbox 360 and the Wii was released.[ruleset 63] It's remarkable that a release must be pred no later than 30 days after retail date.[104] Besides the 0-day standards, most other rulesets nowadays don't have such limitations. An example of a ruleset that did have such a limitation would be the deprecated TDX 2000 ruleset, but in the subsequent ruleset (TDX2k1) this limitation was removed.[ruleset 1][ruleset 64] There are no written standards for the other console scenes. The first games released on a certain platform are often not playable because the console isn't cracked at the time.[105][106][107][108]

On January 25, 1997, the first game released for the N64 was Super Mario 64 by the group Anthrox and the console division of Swat.[109][110][111] The games are released as one zipfile following the old traditional 8.3 naming convention. No folders were used.[110] The ROM extensions ".v64" and ".z64" were used as naming conventions. Shortly before the closure of in January 2015, there were 883 releases numbered on the site. The last releases listed were done by the group Carrot in 2012.[112]

On June 23, 2000, the first ripped Dreamcast game, Dead or Alive 2, was released by Utopia.,[113] this was a CDRWIN ISO image (bin/cue) like in the PC game ISO scene. The day before, Utopia released a Dreamcast BootCD that was capable of booting copies and imports on a non-chipped standard consumer model.[114][115] Less than two months later, when Kalisto released the first self bootable game, Dynamite Cop, the game was a Padus DiscJuggler (CDI) image.[116] Later that month, the first copy protected game, Ultimate Fighting Championship, was released by Kalisto.[117][118] Almost all releases that followed were released as a CDI image and thus became the de facto standard.[119] When Kalisto announced their retirement in the DC scene, they had released more than 66% of all Dreamcast releases.[120] Two days later, a new group called Echelon picked up where Kalisto left off.[121] This group released Evil Twin: Cyprien's Chronicles their 188th and last Dreamcast game release on April 30, 2002.[122] On October 12, 2000, PARADOX, another big and respected scene group, released the first trainer for the Dreamcast.[123] Two weeks after that, they released their first game, Shadowman, for the Dreamcast console with an intro just to prove that we can do neat DC releases as well.[124] Besides games and dox, also emulators and Linux distros were released in the DC scene.[125][126]

Xbox releases are by convention in the XISO format, a slight modification of the DVD ISO format.[127] DVDRips of Xbox games were released so they could fit on a single CD. A lot of the first Xbox games were released by the group ProjectX on May 3, 2002.[128] These first releases worked on a developer Xbox, but if it would be playable on retail versions was unknown at the time because no modchips existed yet.[129]There are more than 4400 Xbox releases released in the scene.[130]

On June 12, 2003, the first game for the Nintendo GameCube, The Legend of Zelda: The Wind Waker, was released by STARCUBE.[106]As of May 2016, there are more than 3100 NGC releases released in the scene.[132]

On December 8, 2005, the first full game for the Xbox 360 was released in the scene by the warez group PI.[108] Need for Speed: Most Wanted was the first of a batch of three games released that day by PI. A couple of minutes before that, they released an open source tool to extract Xbox 360 dumps.[133]As of January 2017, there are more than 6700 Xbox 360 releases released in the scene.[134]

On May 3, 2013, the group VENOM released the first game for the Wii U: Marvel Avengers: Battle for Earth. The disk image is a .iso file in Wii U Optical Disc format (WUOD), Nintendo's proprietary disc format for the Wii U. Like other console scene firsts, the game isn't playable on the console yet.[149] This first scene release was a few days after the Wii U was announced to be allegedly hacked by the mod chip developer WiiKey.[150] Based on the file date of the RAR archives, VENOM had already created the ISO file more than a month before pre. This is the point in time when they first made the files available within the scene through their affiliated sites.[13]Later, Venom's Release was found to be a bad dump, so the real first Wii U game dumped was by PoWeRUp, which has been confirmed as PROPER.

On November 19, 2013, a couple of days before the official console launch date, the group COMPLEX released the first game for the Xbox One: Call of Duty: Ghosts. The release contained a 42GB .iso file without the security sectors. The file system format of the disk is XGD4 (Xbox Game Data 4).[151]

On May 31, 2014, the group WaYsTeD brought the first PlayStation 4 game to the scene: Watch Dogs. Just like with other console firsts, the 25GB .iso file is not currently playable. It has the same file structure as the PlayStation 3 games.[152] Within two months, some other groups started doing raw image dumps too.[153] More than 3 years later on September 27, 2017, the group KOTF (Knights of the Fallen) released Grand Theft Auto V as the first playable decrypted game dump, DARKSiDERS on PC GAMES section are saying that this KOTF release would not been possible without them. As KOTF did not had good enough topsite at the time, sites IRC channel announced pre as: "DARKSiDERS RELEASED Grand.Theft.Auto.V.READNFO.PS4-KOTF". As the game was released from the DARKSiDERS pre directory, the release was given to DARKSiDERS on behalf of KOTF. Its though unclear how these groups are related, but many in the Scene remember that pre announcement mentioning also DARKSiDERS to the confusion of many.[154] Among the first releases were games such as Assassin's Creed IV and Far Cry 4, with RAR volumes of 250MB and even 500MB sized parts. The outdated firmware that was required to play these games was a major drawback.[155]

A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls, speakers and replaceable and or rechargeable batteries or battery pack. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place. Unlike video game consoles, the controls, screen and speakers are all part of a single unit.

Nintendo 3DS releases use the .3ds file format or the .cia file format. The group LEGACY (LGC) released the first three games on June 5, 2011. They included a picture of the dumper they used.[159] The packaging is done with compressed RAR files and an SFV for verification. As of October 2017, there are more than 2400 3DS releases.[160][161]

Sony PSP releases are by convention specified as FULL UMD or UMD RIP, meaning some parts were removed either out of non-necessity, or to fit it to a certain-sized memory stick.[162] You can play an ISO with custom firmware or an emulator such as devhook. PARADOX released the first retail PSP game on May 4, 2005.[163][164] In December 2006, the scene started releasing old PSX games that can be played with the official emulator on the PSP. These games are bought from the PlayStation Store with a PS3. Depending on the releasegroup, they are tagged PSXPSP, PSX_PSP, PSX.To.PSP, PSX.FOR.PSP or PS1_For_PSP.[165] On May 19, 2006, PARADOX returned to the PSP scene to release a +9 trainer just to prove that trainers for Sony's handheld are possible. Since then, no other group or person has publicly released any trainers.[166] See also PSP Scene and PSP Piracy on for more background and history. 041b061a72


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